Mike Rudkin
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« on: December 20, 2009, 01:44:27 PM » |
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Afternoon all. I wonder if it's only me suffering from this. I'm operating EGSS V3.1 on FSX (Vista 64). As I taxy in to stand on the cargo aprons, (stands A1-15 or B20-24). Just after turning onto the stand centreline I encounter a quite marked step up that bounces the aircraft nosewheel. I'm not sure whether this occurs on the passenger stands as I haven't used them yet. Interestingly, if the flight starts at EGSS the step isn't noticeable on pushback, only after flight when taxying in. Any ideas?
Mike
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Norman Dean
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« Reply #1 on: December 20, 2009, 05:04:28 PM » |
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Hi Mike,
What aircraft are you using? I have just made several approaches and movements to the cargo ramps without noticing any uneveness.
Norman
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Mike Rudkin
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« Reply #2 on: December 20, 2009, 07:27:37 PM » |
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Hi Norman. I'm using the Captain Sim 767-300F but I can try some other aircraft, (P.I.C. 737-300/400/500) or Flight 1 ATR 72 for a bit of variety. I'll let you know. I point I forgot but may be relevent is that I do have Ultimate terrain Europe installed. However, I can't see that as an issue as all the rest of the EGSS surfaces appear normal. I'll let you know..
Mike
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Mike Rudkin
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« Reply #3 on: December 20, 2009, 08:25:37 PM » |
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Norman. Right. This doesn't happen if you just taxy around you must do at least a circuit and then land. i.e. it only happens after you arrive from a flight of any length..It does it with other aircraft. The central taxiway portion of the apron is fine but as you pass the line of the drains onto stand there's a bump and, when I look at the aircraft from the side, there's the effect of a brown dust coming up from all the tyres as if you were taxying across grass. I used the original v3.0 with the AFCAD that didn't know there was an ILS approach and this didn't happen but now, with V3.1 and the AFCAD that does know the ILS is available there seems to be a problem. By the way, I taxied across the apron and this effect occurs on all the bays. Any ideas?
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Mike Rudkin
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« Reply #4 on: December 20, 2009, 08:51:14 PM » |
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Norman...I've tried to attach a screenshot...Hopefully!
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Norman Dean
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« Reply #5 on: December 21, 2009, 10:13:58 AM » |
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Hi Mike,
Yes, I also made my approaches to the gate off of a landing because, as I suspect you know, a step in the taxiway can occur after landing if the start location is at a different height to the rest of the airport. However, I have checked that this is OK. Having seen your post I took another look, and although I haven't a step, I do get the dirt flying up after crossing the drain. This might indicate that there is something wrong with the apron at this point, and as there are no aprons in the AFD file I think it is something that Gary has to look at.
Norman
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Mike Rudkin
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« Reply #6 on: December 21, 2009, 10:23:29 AM » |
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Thanks Norman. I was up most of last night with a streaming cold and took the screenshot about 0230 whilst probably not thinking things through as well as I should. I agree my comments on the AFCAD change are incorrect. I don't remember this problem occuring with V3.0 but please don't take this as gospel!
Mike
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Mike Rudkin
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« Reply #7 on: December 21, 2009, 02:26:41 PM » |
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Norman & Gary. As I've some time on my hands I did a bit of investigation and interestingly get this effect....At Stansted note the penetration effect of the runway designator...I've tested all the other UK2000 extreme airports with the same aircraft and this effect isn't there, the tyres sit normally.
I hope this helps? Mike
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Gary Summons
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« Reply #8 on: December 21, 2009, 09:17:34 PM » |
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Norman, AFD aprons do need to be added to the afcad please. This has always been the only way to make a surface smooth in FSX, sorry I thought you were aware of this. The step may be at the point the the aircraft moves off the default Stansted AFD apron and on to area that is now grass(in the afd), once the AFD apron is added to the afcad file, both problems should be solved.
If using FSX The gap you see with the wheels is by design. It has to be like this in FSX to prevent ground polygon flashing. Those who are familiar with the development of scenery for FSX do know about the problems with making ground polygons display without flashing, some developers have just given up, Insisting it cant be done.
For me this is the only way to make it work and what you see here is a side effect,and cant be changed, the ground is layered to a hight on 20cm, if the gap is reduced, the ground will break up, and flash off/on.
There are huge problems in the FSX engine that need to be 'cheated', MS doesn't want scenery made like this, they want everyone to use the AFD system, using bland AFCAD grounds (like default airports), that's not going to happen for me.
So we have to put off with these small effects.
But I very much suspect that your model may have low wheel height, I get a small amount, but no where near your screenshot
If using FS9 your model may have low wheel height.
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« Last Edit: December 21, 2009, 09:27:53 PM by Gary Summons »
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Mike Rudkin
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« Reply #9 on: December 21, 2009, 09:43:34 PM » |
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Gary. Thanks for that. I think the 737 wheel image is indeed a red herring to the apron issue. The aircraft itself is the PIC 737 which I believe is just manipulated to work in FSX. In the last hour I noticed that some AI aircraft had this effect and others didn't. As a follow up I tried my Captain Sim 767 & 757 which are FSX original aircraft and...blow me down..they don't show this effect...So, it may well be that FS2004 'upgrades' to FSX may well show this enhanced wheel penetration of the surface but a pukka FSX aircraft doesn't show it at all or to an insignificant degree. Thank you for the feedback and I'm looking forward to Manchester. I spent a lot of years in the tower, (and approach radar) there!
Mike
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Gary Summons
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« Reply #10 on: December 21, 2009, 09:53:44 PM » |
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Default looks fine as well, always a good test
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Norman Dean
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« Reply #11 on: December 22, 2009, 09:22:36 AM » |
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Norman, AFD aprons do need to be added to the afcad please. This has always been the only way to make a surface smooth in FSX, sorry I thought you were aware of this. The step may be at the point the the aircraft moves off the default Stansted AFD apron and on to area that is now grass(in the afd), once the AFD apron is added to the afcad file, both problems should be solved.
When you sent me the alpha and beta for the FSX version you said not to use aprons as that would reduce the number of polys, have you now, therefore, changed your mind? If so it will take a day or two to put the aprons back again, probably not untill after Christmas. I am also still trying to improve the performancec of the ai traffic in the FS9 version. Norman
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Norman Dean
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« Reply #12 on: December 30, 2009, 07:49:07 PM » |
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New files with aprons are now uploaded to the AFCAD page of the Uk2000 Web Site.
Norman
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Mike Rudkin
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« Reply #13 on: January 09, 2010, 02:42:50 PM » |
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Norman. I've just got back to this problem and the bad news is that I still have it! Am I doing something wrong? I have downloaded the latest AFCAD and, as I am operating FSX SP2 I replaced the afx_uk2xtrm.bgl file in the EGSS scenery file?
Mike R.
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